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Friday, March 14, 2014

Space Scanners Implemented!

I realized that I totally forgot the space scanner part of the planets!  So I took time to implement them, and to fix up issues related to it (such as able to select invisible fleets, seeing other fleets not in range between turns, etc).  I also even added a scanner range visual indicator, by pressing "R" (similar to Fuel Range's "F").  I changed the fuel range to be green, instead of empire color, and radar to be red.

Here's a screenshot with me using Deep Space Scanner technology.  Note, fleet's radar is actually centered at the system they're in, otherwise they'd be centered on the fleet.


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